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dspeyer
on June 30, 2013
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The Wonderful Power of Storytelling (1991)
There seem to be ways around this. Portal 2 had a completely rigid plotline, but the gameplay didn't suffer much from it. Maybe a few moments.
simmons
on June 30, 2013
[–]
Thanks for the tip; I should check out Portal 2 sometime. If it's anything like Portal 1, it achieves the balance by constraining the dynamic gameplay to discrete puzzles, each of which, when solved, moves the player along the storyline.
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