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Db access in rust typically needs some sort of handle and a mutex. Limiting access to the handle makes the rest of the code pure with respect to the db. The handle plays a similar role to the IO type.

Actor-like patterns makes this nice. Message-objects can be passed to/from a module with db-access or other io.



How can you prevent code from creating a handle in a new place?


You can limit access to your db credentials. But other code can still launch missiles etc.




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